Lewis and Agnes remained in Megaton to serve as "ambassadors" and continue to collect information until we return. We agreed that it was prudent to return to the Vault immediately to revise our survey plans in light of what we have learned. Megaton is a fortified outpost of "civilization" (of sorts), but it seems that Giant Ants are the least of the dangers of this new world. We spent a good deal of time in Megaton, and learned a great deal about the " Capital Wasteland" (as the area around Washington D.C. The good news is that human civilization still survives, despite everything! We discovered a settlement known as " Megaton" (see Exhibit B), whose inhabitants, although somewhat wary at first, soon welcomed us into their town. We drove off the ants with gunfire and collected several specimens for study upon return to the vault (see Exhibit A). We encountered a group of monstrous ants which appeared to confirm Mackay's theories of mutation due to extended exposure to radiation. The town of Springvale is an abandoned ruin, and all pre-War roads have disappeared or are no longer passable. But hazard suits do not seem to be necessary for general exploration. We will need to carry ample supplies of Rad-X with us on all future surveys. Pockets of more intense radiation appear to still be common, and all surface water seems to be undrinkable. Īs our tests suggested, the immediate vicinity of the vault is no longer dangerously irradiated, although the background radiation is still well above safe levels. Note: This terminal is located on the section of wall directly behind the overseer's desk in the overseer's office. This'll show those scum what happens when you step out of line in our Vault. Once the deal's done, they'll see it was worth the price. You are not to inform the Overseer and some of our softer security guards about this plan, as they will only object and ensure our defeat. We may lose a kid or two, but we'll save the Vault as a whole, and that's what counts. Make an example of the first two who fight back, and the rest will fall in line. I propose a midnight raid into their compound - live ammo, zero tolerance. While some may hold out hope for a peaceful resolution, it's only a matter of time before they decide to take the fight to us. The suit is less form fitting than other jumpsuit. Rather than extruded rubber, the suit uses a combination of denim - a quintessentially American material - and natural leather, combined to create a particularly rugged piece of equipment. A rugged jumpsuit variant designed for heavy use among Vault-Tec machinery and infrastructure. In light of increased agitation from the rebel elements, I have come to the conclusion that we can no longer afford to be merciful to this scum. Armored Vault 101 jumpsuit is a piece of armor in Fallout 3. Note: This terminal is located on the desk in the security room. Contents 1 Desk terminal 1.1 Lock Cell Door 1.2 Unlock Cell Door 1.3 CONFIDENTIAL 2 Overseer's terminal 2.1 View Security Dossiers 2.1.1 Tunnel Snakes 2.1.2 Beatrice 2.1.3 Jonas 2.1.4 Amata 2.2 View Scouting Reports 2.2. 2.3.3 Vault-Tec Scientific Entry: The G.E.C.K. Vault 101 terminal entries are a series of entries found on various terminals in Vault 101 in Fallout 3.2.3.1 Letter from Doctor Stanislaus Braun.
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